April 14th, 2009 by Arjan Olsder Posted in Brand Licensing | No Comments »
Once, Halo was the battleground of a brand licensing deal gone wrong between InFusio and Microsoft. A few years later, Halo might surface again in the world of mobile games.
This rumor is stimulated by the fact that there was a job advert on CareerBuilder.com for a Halo developer that loves “building scalable online infrastructure and websites for large and passionate audiences”. The main goal would be to blend console, web and mobile onto that infrastructure. Of course, this might not lead to a game as Blizzard’s mobile developers only created an app to login to the game. Knowing that Microsoft will be pushing it’s Windows Mobile 7, a mobile Halo title might be a real stimulator though.
“We're looking to blend console, web, and mobile to create an immersive Halo world that follows the dedicated Halo fan wherever they go. We need engineers that can build connected technology while working in a startup environment.”
Congratulations
Your first AWS Elastic Beanstalk Node.js application is now running on your own dedicated environment in the AWS Cloud
This environment is launched with Elastic Beanstalk Node.js Platform
What’s Next?
- AWS Elastic Beanstalk overview
- AWS Elastic Beanstalk concepts
- Deploy an Express Application to AWS Elastic Beanstalk
- Deploy an Express Application with Amazon ElastiCache to AWS Elastic Beanstalk
- Deploy a Geddy Application with Amazon ElastiCache to AWS Elastic Beanstalk
- Customizing and Configuring a Node.js Container
- Working with Logs