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Archive for the ‘Analysis & Editorial’ Category

GDC: Namco’s Unite SDK

March 10th, 2010 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Namco Namco is taking their games multiplatform with their Unite SDK. Through the SDK, gamers can challenge each other over different machines but within the same game.

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TF: Microsoft’s Mobile Surface

March 3rd, 2010 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Microsoft Microsoft has demonstrated an early version of a mobile version of their Surface PC. The mobile surface computer is actually a mobile phone combined with a camera and a pico projector.

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Chillingo Heads to DSi and Wii

March 1st, 2010 by Arjan Olsder Posted in Analysis & Editorial, Platforms: DSiWare | No Comments »

Chillingo Having released their first PSP Minis game only months ago, the company has now announced to roll out their Dracula game on both Nintendo’s DSiWare and WiiWare platforms.

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HandyGames Not Leaving J2me

March 1st, 2010 by Arjan Olsder Posted in Analysis & Editorial, Platforms: J2me | No Comments »

Handygames In an interview with Jon Jordan, HandyGames CEO Christopher Kassulke announced that the company will not abandon the classic J2me market, a sharp contrast to many other voices in the market.

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Perfecto Mobile Adds SE Testing Devices

March 1st, 2010 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Perfecto-mobile It seems Device Anywhere has a competitor we didn’t spot before. Perfecto Mobile is offering a similar service and has just announced support for several new SonyEricsson devices.

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PopCap’s $1 Million Game Launch

February 26th, 2010 by Arjan Olsder Posted in Analysis & Editorial, Platforms: iOS | No Comments »

Popcap-games Massive financial success is something that can still happen on Apple’s App Store. Within nine days after the launch, PopCap generated 300.000 downloads of their $2,99 Plants vs. Zombies game.

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The Mobile Games Map

February 26th, 2010 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Blank Jon Jordan from Pocket Gamer is creating a new map of the mobile games industry. Though his list is already pretty extensive, you might be interested in checking if your company is already on there.

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SonyEricsson to Integrate PSN

February 20th, 2010 by Arjan Olsder Posted in Analysis & Editorial, Smartphones & Tablets | No Comments »

Sonyericsson Following the announcement from Microsoft to integrate Xbox Live into their new Windows Phone 7 Series devices, SonyEricsson started a counter offensive and announced PSN for SE phones.

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ngmoco Turns to Freemium, Scraps Rolando 3 as Paid Title

February 19th, 2010 by Arjan Olsder Posted in Analysis & Editorial, Platforms: iOS | No Comments »

Ngmoco With the success of their Eliminate Pro game in mind, ngmoco has changed its strategy from pay per download to the freemium model. As a result, the company started to make changes in their internal roadmap.

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OpenFeint X to Introduce new Revenue Streams

February 18th, 2010 by Arjan Olsder Posted in Analysis & Editorial, Platforms: iOS | No Comments »

Openfeint-x OpenFeint is one of the more popular social gaming platforms on the iPhone and iPod Touch. Now, the company behind it is launching a new iteration aimed at Free-To-Play or Freemium developers.

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Disclaimer:

Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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