Archive for the ‘Analysis & Editorial’ Category
Ovi Re-Download Policy Widened
November 1st, 2009 by Arjan Olsder Posted in Analysis & Editorial | No Comments »
Starting last month, we started tracking and covering Nokia's Ovi Re-Download functionality that was spotted in the wild. Following the official launch last week, the policy has already received it's first update.
Read the rest of this entry »
N-Gage Fails Again…
November 1st, 2009 by Arjan Olsder Posted in Analysis & Editorial, Platforms: Symbian | No Comments »
Many where sceptical when Nokia launched N-Gage for the second time around, but after months and months of rumours, Nokia finally admitted defeat last Friday.
Read the rest of this entry »
Symbian Launches Ideas Site
October 29th, 2009 by Arjan Olsder Posted in Analysis & Editorial, Platforms: Symbian | No Comments »
The Symbian Foundation has launched another initiative today called Ideas.Symbian.Org. The website will allow developers to take a look at what people would like to see available.
Read the rest of this entry »
Is iPhone Piracy a Real Problem?
October 28th, 2009 by Arjan Olsder Posted in Analysis & Editorial, Platforms: iOS, Platforms: J2me | No Comments »
Lately, there have been a lot of stories where developers complaint over iPhone piracy. Some of them are long time mobile game developers and that made me wonder… is Piracy a problem? Is it even that new?
Read the rest of this entry »
Sharewire Terminates D2C Platform
October 28th, 2009 by Arjan Olsder Posted in Analysis & Editorial | No Comments »
Where a lot of companies are opening up their D2C platforms (or App Stores), Sharewire has decided to close theirs. Their system allowed everyone to have their own mobile content store in minutes.
Read the rest of this entry »
HandyGames and AMA Release First Ubisoft Title, Sign of More to Come?
October 28th, 2009 by Arjan Olsder Posted in Analysis & Editorial, Brand Licensing | 2 Comments »
About a month ago, MGB reported that the love between Gameloft and Ubisoft was pretty much over and that Ubisoft was open to discussion when it comes to licensing their IP out to others.
Read the rest of this entry »
App Store Passes 100K Apps & Games
October 27th, 2009 by Arjan Olsder Posted in Analysis & Editorial, Platforms: iOS | No Comments »
A new milestone has been reached by Apple as the company has now processed 100.000 apps in total (the word saturation buzzes inside my head), but there is something funny about this bit of news.
Read the rest of this entry »
OpenFeint Allows Achievement Purchases
October 27th, 2009 by Arjan Olsder Posted in Analysis & Editorial, Platforms: iOS | No Comments »
Social gaming network OpenFeint has added a new feature for developers. Achievements can now be purchase related. This means that consumers can earn achievements by spending money on in-game purchases.
Read the rest of this entry »
Selatra to Push ‘App’ App Stores
October 21st, 2009 by Arjan Olsder Posted in Analysis & Editorial | No Comments »
Mobile content aggregator Selatra has started to promote their Application focused sales portals toward operators. With this move, the company expects to increase their footprint in the operator market.
Read the rest of this entry »
iPhone Owners Actively Use 14% of Their Apps
October 19th, 2009 by Arjan Olsder Posted in Analysis & Editorial, Platforms: iOS | No Comments »
Flurry has provided new insights into the retention rate for applications and games that have been downloaded by consumers world-wide. It turns out that 14.8% of the apps are sticky enough to satisfy consumers in the long term.
Read the rest of this entry »
Disclaimer:Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios. |
Partnerships:Contact Us:
|
Other (Dutch) Publications:Copyright 2004-2010 Digishock Publishing. All Rights Reverved. |