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Archive for the ‘Analysis & Editorial’ Category

Orange UK Launches Playtomo & iPhone Games

March 29th, 2010 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Orange As the first operator, Orange will be launching a free games portal for mobile gamers. To stimulate usage of the portal, gamers can share challenges and scores over social networks like Facebook.

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Google and Carriers Share Android Search Revenues

March 29th, 2010 by Arjan Olsder Posted in Analysis & Editorial, Platforms: AndroidOS | No Comments »

Google To persuade operators to continue taking up Android devices in their phone offerings, Google is offering operators a part of the revenues originating from search results on the devices.

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AE10: Rabobank Steps Into In-App Payments

March 25th, 2010 by Arjan Olsder Posted in Analysis & Editorial, Platforms: AndroidOS, Platforms: iOS | No Comments »

Rabobank In The Netherlands, the Rabobank is a leading bank when it comes to integrating internet and mobile into their strategy. It has been developing many payment systems which are adopted by the general market now.

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AE10: The Smartphone and the Consumer

March 25th, 2010 by Arjan Olsder Posted in Analysis & Editorial, Platforms: AndroidOS, Platforms: iOS, Platforms: Symbian, Platforms: Windows Mobile | No Comments »

Telecom-paper Ed Achterberg from TelecomPaper held a keynote about the Dutch market for smartphones. It is clear that consumers are still not understanding the difference between hard- and firmware.

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GameTrail’s Userbase Grown 400%

March 25th, 2010 by Arjan Olsder Posted in Analysis & Editorial, Platforms: iOS | No Comments »

Fabrication-games Gametrail announced a 400% increase in their userbase. Not that bad considering the service launched not that long ago. The company also give some stats about their users.

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Deutche Telekom Working on iTunes Competitor

March 23rd, 2010 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

T-mobile Deutche Telekom seems to be working on a competitor for iTunes. The company already has several outlets under the names gamesload.com, videoload.com and musicload.com.

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Motricity Increases App Store Commitment

March 23rd, 2010 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Motricity Motrocity has announced to increase their commitment to building app stores for operators. With their latest generation of app stores, the company hopes to win back marketshare for the operators.

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iPhone Gaining Ground over DS and PSP

March 23rd, 2010 by Arjan Olsder Posted in Analysis & Editorial, Platforms: DSiWare, Platforms: iOS, Platforms: PSP Minis | No Comments »

Flurry According to the latest research of Flurry, the iPhone is gaining ground over Nintendo’s DS and Sony’s Playstation Portable. Other mobile phones are no competition apparently.

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Bango takes in-app billing cross-platform

March 17th, 2010 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Bango Bango has released a new billing service that will allow developers to generate revenues from in-game sales on all smartphone platforms including Apple’s iPhone OS.

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Metismo Adds Web to Bedrock

March 10th, 2010 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Metismo Metismo has announced to start supporting exports of games to the web through a mix of HTML5 and Flash. With many mobile developers using Bedrock, it means they can quickly add yet another platform to their portfolios.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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