Archive for the ‘Analysis & Editorial’ Category
Orange UK Launches Playtomo & iPhone Games
March 29th, 2010 by Arjan Olsder Posted in Analysis & Editorial | No Comments »
As the first operator, Orange will be launching a free games portal for mobile gamers. To stimulate usage of the portal, gamers can share challenges and scores over social networks like Facebook.
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Google and Carriers Share Android Search Revenues
March 29th, 2010 by Arjan Olsder Posted in Analysis & Editorial, Platforms: AndroidOS | No Comments »
To persuade operators to continue taking up Android devices in their phone offerings, Google is offering operators a part of the revenues originating from search results on the devices.
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AE10: Rabobank Steps Into In-App Payments
March 25th, 2010 by Arjan Olsder Posted in Analysis & Editorial, Platforms: AndroidOS, Platforms: iOS | No Comments »
In The Netherlands, the Rabobank is a leading bank when it comes to integrating internet and mobile into their strategy. It has been developing many payment systems which are adopted by the general market now.
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AE10: The Smartphone and the Consumer
March 25th, 2010 by Arjan Olsder Posted in Analysis & Editorial, Platforms: AndroidOS, Platforms: iOS, Platforms: Symbian, Platforms: Windows Mobile | No Comments »
Ed Achterberg from TelecomPaper held a keynote about the Dutch market for smartphones. It is clear that consumers are still not understanding the difference between hard- and firmware.
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GameTrail’s Userbase Grown 400%
March 25th, 2010 by Arjan Olsder Posted in Analysis & Editorial, Platforms: iOS | No Comments »
Gametrail announced a 400% increase in their userbase. Not that bad considering the service launched not that long ago. The company also give some stats about their users.
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Deutche Telekom Working on iTunes Competitor
March 23rd, 2010 by Arjan Olsder Posted in Analysis & Editorial | No Comments »
Deutche Telekom seems to be working on a competitor for iTunes. The company already has several outlets under the names gamesload.com, videoload.com and musicload.com.
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Motricity Increases App Store Commitment
March 23rd, 2010 by Arjan Olsder Posted in Analysis & Editorial | No Comments »
Motrocity has announced to increase their commitment to building app stores for operators. With their latest generation of app stores, the company hopes to win back marketshare for the operators.
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iPhone Gaining Ground over DS and PSP
March 23rd, 2010 by Arjan Olsder Posted in Analysis & Editorial, Platforms: DSiWare, Platforms: iOS, Platforms: PSP Minis | No Comments »
According to the latest research of Flurry, the iPhone is gaining ground over Nintendo’s DS and Sony’s Playstation Portable. Other mobile phones are no competition apparently.
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Bango takes in-app billing cross-platform
March 17th, 2010 by Arjan Olsder Posted in Analysis & Editorial | No Comments »
Bango has released a new billing service that will allow developers to generate revenues from in-game sales on all smartphone platforms including Apple’s iPhone OS.
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Metismo Adds Web to Bedrock
March 10th, 2010 by Arjan Olsder Posted in Analysis & Editorial | No Comments »
Metismo has announced to start supporting exports of games to the web through a mix of HTML5 and Flash. With many mobile developers using Bedrock, it means they can quickly add yet another platform to their portfolios.
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Disclaimer:Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios. |
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