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Archive for the ‘Analysis & Editorial’ Category

Mobile Games – Rent Them, Hire Them, Buy Them or Refund!

March 9th, 2009 by Arjan Olsder Posted in Analysis & Editorial | 6 Comments »

Hungrymobile
On Mobile Games Forum almost 2 months ago, there were big talks on things like mobile game rental, pay per play, paying for games normally – what is the best method, and what will stay on the market as the leader? Will it hurt the revenues? What about refunding policies of so called AppStores, where Google announced in their Android Market a 24 hour return policy for games? Where is this all leading?

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Nintendo Still Waiting for Mobile Gaming to Happen

March 4th, 2009 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Nintendo
The Times had an interview with Nintendo's David Yarnton (General Manager for the UK) about the DSi and mobile gaming which, according to the gaming giant, is still not happening.

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iPhone’s Ease of Development, a Danger for Quality

March 3rd, 2009 by Arjan Olsder Posted in Analysis & Editorial | 3 Comments »

Nnooo
Nic Watt, the founder of a small game development studio called Nnooo, has voiced his opinion on the ease of developing iPhone titles. The developer thinks that it is lowering the quality Benchmark.

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O.A.T.S. For Fair iPhone Reviews

March 3rd, 2009 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Oats
Remember the story we had last year about some territory manager at Glu that was trying to influence mobile game review results? Several iPhone sites have started a new campaign for fair reviews.

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EU Roaming Price Cuts Good for Mobile Gaming?

March 3rd, 2009 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Europe
Within the next three years, the European Commission hopes to cut back roaming costs for consumers. These cutbacks will not only focus on calls and SMS traffic, but also data roaming charges.

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Recession to Slowdown Market Growth

March 3rd, 2009 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Juniper-research
According to one of the latest reports from Juniper, the mobile content industry (and so also the mobile games industry) Will not grow as fast as expected. The only positive bit about the report? The market will still grow!

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Operators really, REALLY hate AppStores

March 3rd, 2009 by Arjan Olsder Posted in Analysis & Editorial | 7 Comments »

Hungrymobile
iPhone, Android, Windows Mobile, Palm, and now even Nokia with its
OVI. If you say AppStore, then most operators content revenues and
moods probably start shivering. Why is that? They are afraid that the
“AppStore”s, lets call them, will hit their mobile content, primarily
mobile game revenues – a lot. And yes, it’s true – they will.

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Mobile Gaming Hits the Walls

February 5th, 2009 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

MobileProjector
At MGB, we are always happy to see new initiatives that improve the mobile gaming experience. One of those new initiatives is based on pico projectors. Specialist Gert Meyer has wrote up a story on how they best fit into this market.

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Muzui Comments on the State of the Industry

February 1st, 2009 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Muzui
The guys over at Muzui have launched an article on their blog in which the company criticises the state of the mobile games industry. As the post clearly shows, it will be difficult to say where we are going.

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Informa: “The handset market is facing a difficult period “

February 1st, 2009 by Arjan Olsder Posted in Analysis & Editorial | No Comments »

Informa
The handset market is facing a difficult period according to analyst Informa. As handset sales stagnate, the mobile games sector is expected to be influenced negatively as well.

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Arjan Olsder is the Vice President of Pixalon Studios. Opinions expressed on this publication do not have to represent those of Pixalon Studios.

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